AI Insights · Timothy · April 2024
Top 5 Disney Games Performance in Turkey Q1 2024
In Q1 2024, the top 5 Disney games in Turkey showed varied performance metrics in terms of downloads, revenue, and active users.
In Q1 2024, the top 5 Disney games on a unified platform in Turkey displayed diverse performance trends. Data from Sensor Tower reveals key insights into their weekly downloads, revenue, and active user patterns.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at around $22.5K in the first week and peaking at approximately $25.1K in mid-February. Downloads showed an initial upward trend, reaching a high of 16.4K in the week of February 12, before gradually declining to about 9.5K by the end of March. Active users peaked at nearly 60K in late January and saw a slight decrease to around 52K by the end of the quarter.
Disney Magic Kingdoms by Gameloft had a notable spike in downloads, reaching around 36K in mid-January, followed by another significant increase to approximately 23K in mid-March. Revenue remained modest, peaking at $99 in the week of February 19. Active users also saw a substantial rise, peaking at over 17K in January, then stabilizing around 8.4K by the end of March.
Disney Frozen Free Fall Game from Jam City, Inc. saw a significant increase in downloads, particularly in the last week of February with around 33.5K. Revenue peaked at $94 in the week of January 22. Active users surged dramatically to approximately 130K in late February, before stabilizing at around 73.7K by the end of March.
Marvel HQ: Kids Super Hero Fun by StoryToys Limited showed an initial spike in downloads, reaching over 15.8K in mid-January. Revenue peaked at $129 in late January. Active users peaked at around 12.6K in mid-January and saw a slight decline to approximately 8.7K by the end of March.
MARVEL Strike Force: Squad RPG from Scopely, Inc. exhibited consistent performance with downloads peaking at around 11.9K in the first week and a secondary peak of approximately 7.4K in early March. Revenue varied moderately, peaking at $2.1K in mid-February. Active users showed steady engagement, peaking at about 23.9K in early January and maintaining around 17.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.